Culture

The Death and Life of Your City: The Video Game

“Block’hood” invites players to build a complex urban ecosystem, where dystopia sometimes rules.
Plethora-Project

In “SimCity,” says Jose Sanchez, an assistant professor at the USC School of Architecture, the name of the game is megalomania. In that video game, a child of the late 1980s, the player is cast as the mayor, and it’s up to them to make unilateral decisions that are best for their people—or not, depending on their animus.